This week was a study in one, two, and three-point perspective. The artist to study was John Berky, known best for his sci-fi heavy concept art. I was tasked to choose any of his pieces and then choose an element from that piece to re-create using Maya to assist in achieving form, lighting and perspective through camera.
I decided on this piece and wanted to focus on the space cruiser:
I took the image and imported into Maya as an image plane in order to create a template for the base of the structure and then began building:
Once I finished building the primitive mesh, I then applied lighting and camera in order to replicate the piece:
I then imported the render file into Photoshop and painted over it, using what I made as a template for the 2D piece. Final Product: